September at PlayablesAI: Video is here, new features & HumanX

September at PlayablesAI: Video is here, new features & HumanX

Hi! It's Sanna from PlayablesAI. 👋 September was a busy one for our team. We introduced one of our biggest updates yet, added more improvements to PlayablesAI, took the stage at HumanX Amsterdam and Nordeep, and even found some time to get the team together.

Here’s what happened this month.


Turn a video into a playable

This is a big one: PlayablesAI can now use video as source material.

Give the assistant a product video, campaign footage, social content, gameplay or another reference clip, and it can actually look through the video and use what it sees while creating a playable.

In practice, it works like this: show PlayablesAI your video, describe how you want people to interact with it, and iterate through prompting.

You can also preview MP4 and WebM files directly in PlayablesAI.

And video isn’t the only update. You can now edit images you already have through prompting, whether you want to remove a background, combine several images or make a specific change. We also updated our visual filters. Effects like glow, blur and drop shadow now render sharper on high-resolution screens, giving you even more ways to make your playable stand out beyond what plain HTML can do.

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More PlayablesAI updates

Earlier in September, we also released a bunch of improvements to make creating playables smoother.

The assistant now remembers your conversation for each project, so you can come back later and continue where you left off without explaining everything again.

You can also preview .glb 3D models and .scene files directly in PlayablesAI, and rich text now lets you mix different colors, fonts and sizes within the same text element.

We also moved published playables over to the new playables.ai URLs and made several smaller performance and usability improvements.

From Amsterdam to the HumanX final

September took us to HumanX Amsterdam, where our CEO Elina pitched PlayablesAI live.

And the trip got even more exciting when Elina won the Day 1 Wildcard, securing a spot in the HumanX Pitch Competition final. 🎉

A pretty good way to spend a few days in Amsterdam!

Nordeep 2026

Before Amsterdam, Elina and VK also headed to Nordeep, bringing together startups, investors, researchers and industry leaders from across the deep tech ecosystem.

It was another chance to meet new people, talk about what’s happening in AI and share what we’re creating at PlayablesAI. “It was great to be back at my old university grounds and see the buzz around all the new ideas and innovations being built,” says Elina.

Playable of the Month

Treasure Tails: Vault Raid

This month’s pick is Treasure Tails: Vault Raid, created using our new video feature. Think you can make it through? Give it a try!

Here is the original video we used to create the ad.

A little time away from our screens

We also had our PlayablesAI autumn day this month. 🍂

Good food, some time away from work and, most importantly, a chance to spend the day together as a team.

See you in October! 🍁

September brought some pretty big changes to PlayablesAI, especially with video now becoming part of the creation process. And there’s plenty more on the way.

See you next month! 👋